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Who’s your Marvel universe Myers-Briggs match?

Amazing essay tying all the little moments of misogyny and erasure in media to the larger problem of human empathy. “I’m going to tell you a story about llamas. It will be like every other story you’ve ever heard about llamas: how they are covered in fine scales; how they eat their young if not raised properly; and how, at the end of their lives, they hurl themselves – lemming-like- over cliffs to drown in the surging sea. Every story you hear about llamas is the same…Oh, and it’s not true.” If you read nothing else this week, read this.

Actually, read this as well: “They can’t understand the logic of a world where ‘Social Justice Warrior’ just doesn’t work as an insult, because a great many people care quite a lot about social justice and are proud to fight for it. They can’t understand why they look ridiculous.

Why #GamerGate matters to parents.

Artist Haley Morris-Cafiero did a photography series called “Wait Watchers,” which captures and exposes the fat-shaming she experiences.

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“I feel like there’s this weird thing happening where people think women just showed up [in comics], like we haven’t been here the whole time.” Check out this interview with Wonder Woman writer/artist duo Cat Staggs and Amanda Deibert, and check out their comic too!

4 ways to honor Native Americans without appropriating their culture.

A sociology student set up five different online dating profiles for herself, all depicting her dressed in a different alternative style.  She gets some…interesting responses.

Obviously the current “Star Trek” movies aren’t doing well with the Bechdel Test, but how to the series stack up?

Margaret Atwood is writing a new book…which no one will get to read for 100 years because it’s the first work to be chosen for the Future Library.

Quit harassing women in gaming.

Here are two names you need to know: Zoe Quinn and Anita Sarkeesian. Quinn is the creator of (among other things) the game “Depression Quest,” a role-playing game designed to help those who don’t suffer from depression better relate to those who do. Sarkeesian does the video series “Tropes vs. Women In Video Games,” which lays bare the amount of sexism and sex-based violence in video games.

Because the gaming world is full of morons and cruel people and idiots, naturally, there’s been backlash against these two women for trying to do things like make life easier for those struggling with depression and point out just how messed up it is that so many video games offer the murder of nameless prostitutes as an activity.

“Backlash” is really too tame a word for what’s been going on this month. Quinn has been subjected to having her online communication outlets hacked, her personal address published, and naked videos circulated by Adam Baldwin of all people. (I am officially off the “Firefly reunion” train because I don’t want to see Adam Baldwin’s face in anything ever again.) This was all sparked by her ex-boyfriend posted several blog posts alleging affairs she had while they were together, which is tacky and hurtful in all kinds of ways.

Meanwhile, Sarkeesian has simply been doing what she always does: addressing and analyzing the harmful patterns in how women are depicted and treated in video games.

Both women have been subjected to rape and death threats and had their personal information published online.

Worst of all, this is nothing new for them.

I don’t think any of those aforementioned morons or cruel people or idiots read my blog, but in case they do, this is for them:

1. Gaming isn’t yours. It never was. In the same way “A Song of Ice & Fire” isn’t yours, you don’t get to dictate the content of video games or who participates in them.

2. Women are not trying to steal gaming from you. We are only asking to be treated fairly in a medium we’ve been playing with, creating, criticizing, and participating in since its creation.

3. Yes really, we have been here the whole time.

4. When someone disagrees with you, threatening them with rape and murder and publishing their private information is not an appropriate response.

5. Female gamers and female videogame characters don’t exist to be your mascots, entertainers, or punching bags. Female gamers are humans and deserve to be treated as such. Female videogame characters deserve to have the full stories and varied characterizations that their male counterparts have.

6. Gaming.

7. Isn’t.

8. YOURS.

Female gamers aren’t going anywhere. You can’t chase us out of your treehouse because it was never your treehouse to begin with. Responding to things that are different from what you’re used to with misogynistic bullying is immature and hurtful to the gaming community as a whole. As Victoria McNally wrote in The Mary Sue, “It’s very difficult to point out legitimate criticisms of Sarkeesian’s analysis when so many assholes on the Internet are using those exact arguments as an excuse to call women sluts and threaten to rape them.”

Besides, even Joss Whedon want you to shut up…

And if you won’t listen to us, you’ll listen to him, right?

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Sick of the inaccurate, oversexualized, and unrealistic portrayal of women in comics? Want to see the worst offenders shamed? Escher Girls is on the case! (Often NSFW.) (Also check out their predecessor, Boobs Don’t Work That Way.)

“If you could play a historical figure in a movie, say, a hero of yours, who would it be?” The fact that it took so long for Sarah to come up with a name says something about how women are valued in history.

Little girls want action figures, too…so where are they?

Daphne “cursed” to be “size 8″ because it’s “what she holds most dear.”

And the winner for Most Scornful Quotation Marks In A Title goes to…!

A new Scooby-Doo movie came out on Tuesday: “Scooby-Doo: Frankencreepy,” in which the gang investigates a haunted house and are cursed to lose “that which they hold most dear.”

For Daphne, that means losing her good looks:

There’s a lot wrong here, so let’s break it down.

1. Being fat isn’t a punishment. The average American woman is size 12-14. Plus-size clothing starts at size 12. Odds are good that you, your mom, your sister, your friends – not to mention many thousands of the women purchasing the Scooby-Doo movie for their kids – are size 8 or more. Life goes on! Unless you’re watching a movie with your kids and suddenly a character is horrifically cursed to look like…well, like an average woman.

2. Nor is being fat hideous. The worst thing Daphne can imagine happening to her is losing her good looks – so the movie gives her extra weight and frizzy hair? Why not, I don’t know, making her sprout a third eye, or tentacles, or turn green, or have her limbs be reversed, or dissolve into shapeless goo? It’s not bad or wrong to be a size 8, and for Scooby-Doo to equate it with ugliness is incredibly hurtful and damaging.

Now THIS is ugly.

3. That’s supposed to be what size 8 looks like? On their scale, a size 20 woman is apparently the size of the Moon. The age demographic watching Scooby-Doo probably isn’t paying too much attention to the number on their clothing labels just yet, but they will soon, and when they try on size 8 clothing, guess what image is probably going to come to mind. Good job, Warner Brothers! You’ve found another way to introduce fat phobia to kids. I hope you’re pleased with yourselves.

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